19th September, 2018; 06.00 pm - 09.00 pm,
13 Muses Club, 2 Żołnierza Polskiego Square, Szczecin
Exhibition of employees and students of the Exhibition and New Technologies Workshop in the Design and Digital Graphics Studio of the Faculty of Visual Arts at the Academy of Art in Szczecin.
The exhibition presents works located on the borderline of science, art and technology. These are semester tasks and diplomas implemented in both laboratories that use software for creating computer games as design tools. Due to the specificity of the medium used, architectural and graphic works are interactive in nature. Each recipient of the exhibition will be able to check "play in" selected projects and get acquainted with the subject of the development of the new interactive graphics workshop. Laboratory run by dr hab. Andreas Guskos and dr hab. Arkadiusz Marcinkowski. The exhibition is also the result of cooperation with the Scientific Club PRYZMAT, which operates at the Faculty of Visual Arts at the Academy of Art in Szczecin. As part of its academic activity, Koło develops interactive game design processes using new technologies and organizes training and promotion of students.
Coordinator and curator: Magdalena Tyczka.
Free entrance.
Source: https://www.facebook.com/13muz/
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